Anthi Malteza
Gamification for enterprise products
In short, gamification is the introduction of game mechanics, interactions and components in non-game environments. The concept of gamification has become very popular over the last decade but together with…
Read moreHuman-centered and user-centered design
Human-centered and user-centered design are two terms often used interchangeably to describe the user experience (UX) or customer experience (CX) design process. They are, indeed, closely related but in fact…
Read moreGathering project requirements with clients
The most common way to start a new web development project is to receive a rough description, and a proposal request from your client. "Here is what I need, how…
Read moreAre you left- or right-brained? Or both?
Conventional wisdom has it that people are either ‘right-brained’ or ‘left-brained’ depending on whether they tend to be more creative or analytical thinkers. From an anatomical perspective, the “right-left brain”…
Read moreThe Double Diamond
a design thinking methodology Previously, I explained what divergent and convergent thinking means and how they are essential for attacking complex problems. In this article I will continue to support…
Read moreWhy trust the design process?
Let’s assume that you, the client, are about to start a new design project. You have requested and received a project proposal that is based on a structured, step by step…
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